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About Me

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Chesterfield, United Kingdom
I am a Student at chesterfield college and I am currently applying for uni for a games design course. I am currently aspiring to be a games concept artist and i will be posting all my work and development on here for others to view. I really hope you enjoy viewing my blog.

Friday 20 May 2011

Contextual Influences - Matte Painting

Metro 2033 credits

At the ending of this game they use a Matte Painting for the scenery as it made it easier to render and in a shorter amount of time this is also an easier process as its a composition built up of digital imagery and photoshop painting to blend the imagery together and make it look as part of one image. In the industry of all kinds of multi-media they use Matte Painting to speed up the production instead of making the actual set in either life or 3D software. A good example of this other than this game is in Lord of the Rings for their castles/ forts and massive Armies.

Matte Painting could be a pathway of mine in the future as it is closely linked with concept art and still in the area of choice

Tuesday 17 May 2011

Whitby

As part of my final major project I went to whitby with my fellow class mates.
My project is based on the famous book Dracula by Bram Stoker so we seen the abby which was mentioned in the book and the horbour.











Thursday 12 May 2011

Contextual Influences - Matte Painting

Matte Painting is the use of simple sketches and photoshop painting along with found imagery to generate a single composition to use as a back drop for films or games. A good example of this is from Lord of the Rings as they used a painting of an army instead of having millions of people stood there, this is as it was cheeper and quicker to make and produce as a main scene. A Matte Painter could produce a single shot in a matter of weeks where as the set would take months maybe years for build and to be produced.