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Chesterfield, United Kingdom
I am a Student at chesterfield college and I am currently applying for uni for a games design course. I am currently aspiring to be a games concept artist and i will be posting all my work and development on here for others to view. I really hope you enjoy viewing my blog.

Friday 20 May 2011

Contextual Influences - Matte Painting

Metro 2033 credits

At the ending of this game they use a Matte Painting for the scenery as it made it easier to render and in a shorter amount of time this is also an easier process as its a composition built up of digital imagery and photoshop painting to blend the imagery together and make it look as part of one image. In the industry of all kinds of multi-media they use Matte Painting to speed up the production instead of making the actual set in either life or 3D software. A good example of this other than this game is in Lord of the Rings for their castles/ forts and massive Armies.

Matte Painting could be a pathway of mine in the future as it is closely linked with concept art and still in the area of choice

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